Beyond just Assignments / Exploration, you can bring your Hero out to fight Goblins and Slimes (who knows what else in futooor??)
PSA: Don’t bite off more than you can chew, should you choose tougher dungeons, use healing potions / elixirs!
Where to find Quests?
- Head over to the City Gates (you thought monsters live in the city?).
- Clicky Quest
- Choose a quest (corresponding to difficulty or loot target…etc.) & choose heroes
- Clicky Embark Quest
- PSA: You can bulk-quest if you somehow ended up aping multiple heroes in the same quest types.

Goblin Plains
- Mostly drops Goblin parts (As of 1/4/2023).
- Also drops $MEDALS and smol amounts of $ELM
- Gold Rush is week-end only!
- As of writing, $ELM is 2-3x more abundant on Slime Road (Below)
Quest | $MEDALS Costs | Expected $MEDAL (net of entry) | Max $ELM | Rares |
Adventure Begins | 500 | +120 to +200 | 0 | none |
Gold Rush | 500 | -400 to +1000 | 0.05 | Golden Goblin |
Outskirts | 1,000 | -1000 to -500 | 3-4 | Mage/HopGoblin |
Outpost | 2,000 | c. -1500 | 5-6 | Leader |
Encampment | 8,000 | ? | ? | ? |
Slime Road
- Mostly drops$MEDAL & $ELM on higher difficulties (As of 1/4/2023).
- Slime Drops are needed to craft keys for entries to higher difficulties (Tempest is still missing a key too – so pending data)
- Asides Slime Friend which is a literal stomp, further difficulties are a notch tougher than Goblin Plains (say by about ~5-10 levels worth)
- Keys are permanent once crafted (no burn here!)
Quest | $MEDALS Costs | Expected $MEDAL (net of entry) | Max $ELM | Rares |
Slime Friend | 250 | +200 to +250 | 0 | none |
Slime Foe | 750 | +350 to +500 | 0 | none |
Slime Ambush | 1,500 + Key | ? | 2-5 | ? |
Slime Bandits | 3,000 + 3x Key | ? | ? | ? |